Prototype was ‘too huge’ Causing its Delayed Release
April 23, 2009 by Dave Burns
Filed under News
VG247 wrote:
The bad: Radical’s open-world, anti-superhero blockbuster Prototype has been heavily delayed. The good: it’s now been polished to buggery and pulled back to a more manageable “vision”.
“The extra dev time from last year really was a chance for us to polish, tweak and refine the missions and gameplay mechanics,” executive producer Tim Bennison told VG247.
“The original vision for the game was huge, perhaps a little too huge, so the extra time in development has let us realize that vision.”
The game was originally to release in autumn last year, but was pushed into 2009 last May. It was one of the Vivendi survivors of the Actvision Blizzard merger.
“We’re really excited to launch Prototype in June – it’s certainly been a big project for the entire company here at Radical,” Bennison added.
Prototype – Focused on Single-Player
April 21, 2009 by Dave Burns
Filed under News
Radical’s Tim Bennison has confirmed that Prototype will have no multiplayer component, instead focusing solely on you, and you alone. Makes you feel special, don’t it?
“Prototype is 100 percent focused on a great single-player experience,” the game’s executive producer told VG247.
“The game is an origin story that weaves a government conspiracy around the main character of Alex Mercer, and we really need to get those elements perfect.”
Shying away from multiplayer has allowed the team to crank up the open-worlder’s combat to 11, Bennison said.
“The biggest benefit of focusing purely on single-player is the team’s ability to really maximize the over-the-top powers and abilities of Alex’s shape-shifting and combat skills.
“The first time a player throws a corrupt Blackwatch soldier into the blades of an attack chopper, we think they’ll have a big smile on their face,” he added.
There was some tooing and froing on the subject of whether or not multiplay was to be included last year. The feature was confirmed as cut from the game in March, but then Bennison said in June that Radical was “evaluating” whether or not online play would make it.
Source
Prototype – Demo
April 12, 2009 by Dave Burns
Filed under News
According to PlayStationLive:
‘We now know that Prototype will be released early June, but we now have reports coming in that the demo will be available on the PlayStation Network (PCÂ &Â Xbox 360Â Live also) in the first couple of weeks next month.
The Demo is likely to feature the first level of the game and might include a mini level to go with it. The key aspect of the game is obviously ‘disguise and destroy’, you will be able to shape shift into almost everything and the game is promised to be a huge hit. You will be able to run up walls, fly, a destroy almost anything.’
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Anyone that saw the early ‘10 reasons to play…’ video will almost certainly be on the same level as me when I say ‘Bring on the Demo and the Game!’




