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Halo 3 – Mythic Map Pack

December 18, 2008 by Dave Burns  
Filed under Previews

Halo 3

The Halo fans among you will have realised that you are unable to get the max gamerscore on Halo 3 because the map pack required for some has not yet been released. Well I can tell you what to expect when they are released in February 2009.

Firstly, you should know that the map pack will be included in the Collector’s Edition of Halo Wars upon its release on the 28th and I don’t yet know if/when they will be released on the LIVE Marketplace.

So, on to the maps

Assembly:

‘Set in the heart of a Covenant Scarab manufacturing facility, Assembly is really what Halo 3 fans have been asking for in terms of size and gameplay’ and ‘It’s really set up to take advantage of four-versus-four gametypes. Straight up Slayer is excellent, but it also works well for games like Capture The Flag and Assault due to the two integrated bases.’

These two bases will be symmetrical however there will still be two very distinct sides to the map, one will hold a lift while the second will contain a dugout. If you find yourself looking up on this map you will see a scarab under construction!

Orbital:

‘Is set in a human environment and one that will be known to hardcore Halo fans: the Quito Space Tether.’ (I personally have no idea what that is but anyway…) You will be playing inside the docking station and through the windows you can see the Earth. This was produced due to gamers requesting an asymmetrical map, allowing great one-sided gameplay.

It is basically two overlapping hallways separated by windows, in effect you can see the enemy in the other hall, this combined with ‘two devastating choke points’ allows for some intense fire fights.

Sandbox:

As of yet no information has been released on this map.

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