Eurogamer Expo: Hands on with Doom 3 BFG Edition
We all remember the first time Doom 3 hit our screens, one of the best FPS games on the market from its origins on the PC, building on its history to the final Xbox release which scared so many of us witless. A game that big still is able to live on through next-gen consoles (I often pop it back into my 360 and give it a whirl) id Software have clearly taken note of this and brought back a re-release in the form of the BFG Edition, promising rebooted graphics and new features.
This however is where my love for it stopped, a bit too short of my expectations. While the graphics have been brought up to HD scale, they’re truly now showing their age, even the addition of stereoscopic 3D hasn’t done anything to add a ‘wow’ factor, when the Oculous Rift headset arrives this could mean big things for the BFG Edition, who wouldn’t want complete camera control through simply moving your head? but until that time visually there’s nothing fresh enough.
Gameplay wise Doom 3 still stands up, it can’t be faulted, even after such a time the scares are still real with big tense fire fights laden around every corner imaginable, with save points and an armor mounted flashlight added to the mix, in the hopes of appeasing minor complaints aimed towards the original but again there is nothing fresh here that in my mind warranted a full re-release, the previous Resurrection of Evil expansion pack will come included along with a brand new the Lost Mission pack but this may just be too little, too late. Many attendees at Eurogamer seemed to have the same reaction, eager to jump on and give the game yet one more crack but still enjoying their time on the game, although many mentioned that it wouldn’t be on their purchase list.
Think of BFG as an old school friend, it’s still just as good as you may have remembered and you’ll have a good time revisiting memories, but just don’t expect to be making any new ones, nostalgic gamers this one is for you.