The HD remake for Halo: Combat Evolved will support Microsoft’s Kinect, after the Microsoft Game Studios boss confirmed the news to GameSpot during an interview.

Phil Spencer briefly revealed this by saying:

“Core focus for us in our press briefing this year with Kinect actually came from two sides. As a first-party, we believe Kinect will be important to all genres of games, be it racing games with Forza, combat games like Ryse, even games like Halo Anniversary has Kinect integration.”

So there’s no word on how it’s all going to work, but a brief discussion over on Twitter highlighted a couple of ideas that gamers had. Our very own Rich provided us with a taunting system, where you could “tea bag”, known to non-gamers as bobbing up and down on a body really, which would imitate your movement in real-life using Kinect’s motion sensors. This could be used during online matches as a way of showing off your playing ability.  Whilst others such as Stormie360 thought a firing system similar to Ghost Recon Future Soldier’s would be sufficient for Halo: CE and Kinect.

The remake is due out on November 15th this year, so it won’t be too long before we hear more about the usage of Kinect with Halo: CE Anniversary.