Review: Trials Evolution: Origin Of Pain
My controllers literally winced when they realised that I would be getting Trials DLC to review. I love the game, even though anything above the hard levels and I’m well and truly beaten. Trials Evolution: Origins of Pain brings you 36 new levels as well as two new skill games.
There is a new area in Trials Evolution, known as Paine Island, which features new tracks ranging from the beginner levels right through to the extreme levels. That means there are plenty of tracks to gain more bronze, silver, gold and platinum medals if you’re good enough.
One of the most interesting things about the DLC is the ability to get rid of your engine for a Gecko 520 BMX. As ever the physics play a huge part, your balance & speed are vital in getting past all the obstacles in your way. One thing you’ll notice almost straight away is the silence, you have no engine buzzing away, straining to bunny hop over another huge obstacle. The only downside is that you can only use the bike on specifically designed tracks.
As ever the different environments you find yourself in are excellent, ranging from a gentle carnival environment through to an active volcano for you to take on. There is also a fuselage of a crashed airliner and even a child’s play set. Each of the levels are great fun, but more often than not I found myself restarting numerous times, but that’s mostly due to a lack of skill.
The are two skill games for you to try out, Adrenaline Cannon forces gamers to propel the rider out of a circus cannon to get as much distance as possible, the second (and more interesting) level requires you to ascend an almost vertical structure as much as possible before falling backwards to a no doubt painful death. There are some new Tournaments as well as new settings to allow you to mix things up in the multiplayer.
If you are a fan of creating levels then you’ll be pleased to know that RedLynx opted to add even more pieces to the game’s built-in track creator – over 100 pieces to be exact. Certainly since the last time I played Trials the community have been working relentlessly creating some simply awesome content, so any new items means even more levels will be on their way.
At the end of the day for 400 Microsoft Pointd you are getting some good content for one of the games of the year, combined with the user-generated content it’s hard to complain, unless you are one of my mangled controllers.
Review: Trials Evolution: Origin Of Pain Results
What we liked:
The BMX is a welcome addition
New levels are excellent
The community is still thriving, which means brilliant user generated content.
What we disliked:
More skill levels would have been nice