Review: Harry Potter And The Deathly Hallows Part Two

Words by: | Posted: 6 years ago | Filed under: Game Reviews, Retail Games.

It’s been a tumultuous time for Harry Potter fans when it comes to the quality of the games. While Order of the Phoenix and The Half Blood Prince were pretty good film tie-in games (as well as conveniently generous with achievements), The Deathly Hallows Part One came along and reminded us of just how utterly dire film tie-in games can truly be. Throughout my time as a games reviewer, I’ve only actually encountered one other game that could rival it for direness – that being Shellshock 2. So you can imagine my apprehension when opting to put The Deathly Hallows Part Two through its paces. Fortunately, Part Two isn’t quite as bad as its predecessor. Unfortunately, that’s not saying much.

Continuing the theme of The Deathly Hallows Part One, Part Two is essentially a Gears of War clone. It’s been improved upon since last time we saw it. The cover system actually works and some basic strategy is required to defeat foes quickly. Players don’t even have to suffer the awful stealth sections that lingered in the previous game, instead there are some vaguely entertaining sniping sections and some chase sections that are initially fun but quickly become rather tedious. I told you it was all a mixed blessing. Yes, you’ll be mostly shooting your way past everything that moves. It’s far removed from the genteel days of older Harry Potter games.

All the spells are there and there’s no sign of that god awful selection wheel to choose the spells. Spell selection is done via simply tapping one of the face buttons a couple of times to pick the appropriate spell. The ever basic but functional Stupify is there, supplementing the role of the basic gun you’re given at the start of every shooter. Not long after comes Petrificus Totalus, a much more powerful but slower casting spell that is the game’s sniper rifle. Other spells also feature such as the rapid-firing Expulso, the homing missile-esque Impedimenta and the block button spell Protego. It’s all a little predictable of course but at least there’s actually a point to using all the spells, unlike in the previous game where you could just blast your way through with Stupify.

The Deathly Hallows Part Two also attempts to mix things up by allowing players to control other characters; thanks to the nature of the book’s storyline this is easily included. Harry Potter fans will no doubt be excited to be able to control Ron, Hermione, Ginny, even Molly Weasley and Mrs McGonagall as they traverse the game. It’s unfortunate then that there isn’t really any difference between the characters with each reacting and controlling in the exact same way as the last. It’s still fundamentally ‘hide behind cover as you shoot at the enemy’ type gameplay.

The Deathly Hallows Part Two does depart from this structure a little bit, just enough to introduce some nice ideas. There’s a sniping mission where players must provide cover for Seamus as he plants bombs and it is rather fun. The level doesn’t take hugely long to complete (much like the rest of the game) but it is satisfying. Other stages provide chase scenes whereby Harry must run away from a threat by running at the screen. These start out quite fun but they’re a little overused and become rather tiresome after a time, even though they are far from long in length.

In fact the entire game only takes around 5 hours at most to complete. I managed to do so in the space of a couple of evenings on the Normal mode. From my time with Advanced and Expert (the latter unlocks after the first completion), it doesn’t take much longer there either. Advanced is certainly recommended for anyone with any experience of the third person shooter as during Normal play, I died a mere 4 times – most of which being during the chase sequences. Once the campaign is finished, there’s always the option of participating in the Challenges Mode whereby players can replay levels in a time trial style mode, earning medals for fast performances. The only reason to play these are for achievements though as otherwise the game is exactly the same as before.

So The Deathly Hallows Part Two is not a great game. It’s certainly a marked improvement from the earlier instalment but it still means that Harry Potter has gone out with a whimper rather than a bang on the consoles. This is reinforced all the more by the lovely nod to all the previous games right at the end of the credits; reminding players just how good some of the games had been previously. Shame this one doesn’t deserve to make the cut.

About Jennifer Allen

Jen's been playing games for longer than she can remember (20 odd years) and has been writing about them for 4 years. In her spare time she likes to pretend she can train her guinea pigs to do tricks. She should stick to chocobos.

Review: Harry Potter And The Deathly Hallows Part Two Results

Review: Harry Potter And The Deathly Hallows Part Two

What we liked:

 Ties in with the film nicely

 Some strategy involved with spell choices

 Can be quite fun, especially for fans

What we disliked:

 Far too short for a £40 game

 Can get tedious

 Nowhere near as imaginative as it could have been