Thursday 21st June 2018
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James Harris

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James has been a passionate gamer for nearly a decade and a half, and joined the Xbox cause in 2002, before swiftly adopting the Xbox 360 in 2005. James enjoys everything from AAA shooters to furiously hard Xbox Live Arcade platformers to whimsical, budget indie titles. If you can play it, James will know it.

Skylanders Collection Vault released on iOS

The companion app for Skylanders has now landed on iOS, allowing players to manage their Skylanders collection and compare with their friends and family on the go, completely free. The app also features background stories...

They came from outer space

From its earliest and arguably most iconic days, gaming has starred aliens, often as the enemy: a force of instantly recognisable antagonism to mankind's bold efforts into the stars or even just to quash...

DLC: Delight or despair?

This week saw the launch of the last great piece of DLC before the next generation kicks off with BioShock Infinite: Burial at Sea, available on Xbox Live since Tuesday. As such, we thought...

The plot thickens…

It's that time of the year again when we light massive fires and explode colours in the sky: hundreds of years ago, a man named Guy Fawkes plotted to destroy the Houses of Parliament...

Videogame Visionaries

Like any other creative endeavour, games require a direction, a vision to drive them, be that something as simple as a plumber chasing a princess, or a vast, conspiracy-riddled dystopia of cyborgs and aliens....

More bang for your bytes

Jaw-dropping moments and intense action are the hallmarks of the blockbuster gaming scene, and making crazy concepts even crazier with tons of bad guys, awesome weaponry or insane speed is just one of the...

A nostalgic trip to the arcade direct from your living room

A look back at this generations favourites from yesteryear. The advent of Xbox Live Arcade this generation has spawned all sorts of crazes, from ridiculously tough 2D platformers like Super Meat Boy and the Trials...

Wish I were here…

Gaming has long pursued the ultimate narrative goal of delivering its audience to pastures new and wonderful. Throughout this console generation, the most powerful hardware yet has been able to bring to life the...

Bungie discusses the weapons of Destiny

Bungie have released a new podcast, its first in nearly 3 years, detailing some of the design philosophy behind the weapons of its all-new ‘shared-world shooter’ Destiny. Community team members Eric Osborne and David...
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